eSmart Resources
Visit our Learning and Resources Hub and find a range of resources and information designed to assist educators support students to become positive digital citizens.
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Digital technology is part of everyday life for children and young people as they live, learn and play.
By developing their digital literacy, young people can harness the opportunities and overcome the challenges they face in a digital world. These skills can help to develop the foundations they need to thrive as they continue their learning journey.
The eSmart Digital Licence+ modules cover topics including self-regulation, kindness, vigilance and empathy, helping students gain knowledge, skills, attitudes and beliefs to become positive digital citizens in their class and community.
Funded by the Australian Government, eSmart Digital Licence+ is a curriculum-aligned, interactive online learning tool that helps build digital intelligence in students in Years 4-6.
eSmart Digital Licence+ is an interactive online learning tool that helps build digital intelligence for students in Years 4-6.
Digital Licence+ is free to access for Australian schools and is also available in New Zealand, Indonesia and the Philippines.
Students are engaged with learning materials, relatable scenarios and guided reflections of their own experiences with technology to support them to building their digital intelligence. By completing each milestone, students earn badges towards the attainment of their Digital Licence+.
The Alannah & Madeline Foundation partnered with the DQ Institute to align Digital Licence+ with the DQ global standard to deliver engaging, high-quality, evidence-based learning experiences for users.
Digital Intelligence – or DQ – is a comprehensive set of skills needed for young people to thrive in the digital age. The DQ framework developed by the DQ Institute is the global standard related to digital literacy, digital skills, and digital readiness as approved by the IEEE Standards Board (IEEE 3527.1™).
To support you delivering DL+ to your students, we have provided a brief overview of each module within the tool. DL+ is suitable for students aged 10–14 years, however we have identified the modules best suited to the age groups within that range below. If you have any further questions regarding the best way to teach DL+, please do not hesitate to contact your eSmart Advisor.
Synopsis:
Supports students to understand the importance of balancing their technology use with other things in their life and know how to achieve balance through cognitive self-regulation and the application of strategies.
Student outcomes:
Synopsis:
Supports students to understand the many types of cyber risks (e.g., cyberbullying) and how kindness can be practiced helping create a positive and supportive online community. Students know the strategies to deal with cyber risks as they encounter them, and know how to behave like an upstander to help others.
Student outcomes:
Synopsis:
Supports students to understand the attributes or ‘red flags’ of a cyber threat (particularly phishing scams), and know the strategies to identify, deal with, report and remain vigilant to cyber threats.
Student outcomes:
Synopsis:
Supports students to understand what empathy is and why it is important. Students learn about the challenge of online disinhibition and the strategies to demonstrate empathy online.
Student outcomes:
Synopsis:
Supports students to understand the connection between how technology is designed and their ability to achieve a balanced and healthy use of technology. Students can use cognitive self-regulation and apply strategies to overcome the challenges presented by the attention economy.
Student outcomes:
Synopsis:
Supports students to understand what hateful and/or discriminatory content and image-based abuse are. Students understand how to enact kindness in dealing with harmful content.
Student outcomes:
Synopsis:
Supports students to understand how to practice good network cyber security by exploring the Internet of things (IoT). Students will learn how IoT works, including the benefits and risks it presents, and how to stay safe when using IoT devices.
Student Outcomes:
Synopsis:
Supports students to understand the connections between their experience with technology, their emotions, their behaviours and their values. Students develop strategies to regulate their emotions when using technology, enabling them to act in a way that best represents prosocial values.
Student Outcomes:
The following resources are available within the eSmart Digital Licence+ and will assist and support you to deliver the teachings available with each module in your classroom. You can access these resources once you are logged into Digital Licence+. If you require any assistance in accessing these resources, please reach out to your eSmart Advisor.
Contact us to learn how your school can get involved.
Visit our Learning and Resources Hub and find a range of resources and information designed to assist educators support students to become positive digital citizens.
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eSmart Media Literacy Lab empowers students to navigate the media landscape by delivering lessons in a fun gamified platform, free to access for all schools.
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